5SRW | V-Ray for 3ds Max

Study Program, Lessons & Details

Software version: V-Ray 5/6

Lesson# 3ds Max from scratch Duration
01 Introduction - 3ds Max interface 09' 48"
02 Objects and how to handle the Viewports 11' 29"
03 Selection tools, Layers and Objects Groups 14' 55"
04 Objects 1: Move, Rotate, Scale and Pivot Point 08' 14"
05 Objects 2: Cloning, Mirroring Objects and Snap Tool 13' 21"
06 V-Ray Lights & Standard Camera 06' 52"
07 Use the Material Editor and the UVW Map modifier with different mapping types 10' 03"
Lesson# V-Ray for 3ds Max Duration
01Activating V-Ray01' 40"
022 ways to render: Brute Force / Irradiance Map09' 49"
03V-Ray Sun and V-Ray Physical Camera06' 47"
04How the V-Ray Light works08' 32"
05Create a studio light hierarchy08' 45"
06Fix overexposures with V-Ray Frame Buffer02' 36"
07How V-Ray IES works04' 13"
08Start creating V-Ray Materials10' 11"
09How to light with HDRIs03' 52"
10Understand Color Mapping / Highlight Compression03' 18"
11First Light Balance and exposure settings05' 03"
12Shiny and opaque reflections / Fresnel concept06' 42"
13How to master DOF – Depth of field05' 30"
14Photoshop techniques for vintage effects05' 09"
15Place objects randomly with Ray Fire03' 53"
16Use HDRI to create nice reflections on small objects03' 30"
17Photoshop filters to create amazing bump maps04' 21"
18SpotLights and VRayLights for complex light balance10' 32"
19How to create/model a photorealistic floor04' 19"
20Create materials for Carpets and Curtains10' 02"
21The ‘Sandwich’ technique to control overexposures in Photoshop04' 27"
22How to create an interior light hierarchy mixing IES and VRayLights08' 12"
23VRayLight material. Wood and Pool material18' 43"
24How to composite using two layers of Ambient Occlusion, with flare effects12' 37"
25Create a light balance for exteriors, using V-Ray in real time15' 33"
26Handle Fresnel IOR to create photorealistic glass / exteriors32' 20"
27Use the Render Elements VRayLightSelect / VRayExtraTex (sky replacement)36' 11"
28Realistic natural light13' 12"
29Translucency: VRay2Sided Materials and VRay SSS215' 23"
30Have the full control of DOF with f number parameter14' 32"
31Use VRay Reflections, night effect11' 37"
32Photographic composition and night balance (exterior)15' 29"
33How to use VRayCompTex to improve texture details18' 32"
34VRayFur to easily create amazing grass12' 34"
35IBL: how to use HDRI maps with a VRay Dome19' 53"
36Unwrap modifier to map different surfaces18' 32"
37Fad, Proglow and Vignetting techniques with Photoshop12' 02"
38Studio lighting setup for toy scenes15' 46"
39Complex materials using reflection/Glossy maps15' 01"
40How to use VRayLens controls to create Bloom & Glare15' 09"
41DNA – Lights and spaces for lighting schemesScene
42Daylight Loft. VRayportal for natural light / Lighting SchemeScene
43Natural and bright light in Bonilla Lighting / Lighting SchemeScene
44Exterior, Winter Villa / Lighting SchemeScene
45Use VRayLens to get the magic into ‘Magic Room’ / Lighting SchemeScene
46VRayDome + VRaySky create the magic ‘Lake House’ / Lighting SchemeScene
47VRaySun + Portal + IES + VRayLight in Black&White interior / Lighting SchemeScene
48VRaySphere Light and IES in Art Room / Lighting SchemeScene
49V-Ray NEXT / Photographic features06' 16"
50Complex primary lighting hierarchy10' 32"
51Advanced 4-layer Lighting10' 04"
52Introduce variations with MultiTexture Script and MaterialByElement modifier12' 37"
53Masks: G-Buffer ID, MultiMatteElement, VRayExtraTex add and VRayDirt map07' 23"
54Advanced Photoshop management for Render Elements and Post Production14' 26"

Scenes included in the Course

Different scenarios, each one explained with the 5SRW Method, using the photographic approach
Lessons and scene for/compatible with V-Ray 5 / NEXT / 3.xx

STUDENTS GALLERY / Videos